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The Speed of Silence

Commitment is a funny thing. When in a rhythm and maintaining a regular pattern, it can be easy to sustain. But if one eases up for the briefest of moments, the whole endeavor can fall apart. I think it’s safe to say that’s what happened to my blogging commitment over the past two months.

There are several things that are necessary for regular blog writing, I believe. For one, one has to have experiences worth writing about. I can confirm that I have had quite a few experiences I believe are worth writing about, so that’s not a problem for me. Secondly, time—one has to have a sufficient amount of time to transcribe one’s thoughts to paper. This has been especially hard for me because not only have I had very little time, but I think I take a good deal longer to write entries than most people; rambling and rewriting are not conducive to a speedy schedule. Finally, one has to possess at least a slight smattering of exhibitionist tendencies. If you aren’t particularly interested in showing the world what you’re up to, then it’s going to be that much more difficult to put virtual pen to paper.

I think the third is my largest problem, and for a greater number of reasons than you might think.

If there’s one thing Japan has begun to strongly instill in me, it’s an appreciation for silence. When riding in trains, subways, buses and elevators, it’s not uncommon for friends to make a little small talk, right? In Japan, this is not the case at all. Sure, if you’re a little kid or some smarmy teenagers you might not care, but generally the people observe a strict code of silence. Those that violate it are rude, foreign or both. I won’t scold friends for doing this, and I’ll freely break the code myself with them, but I feel very awkward when doing so and tend to limit my responses in both length and volume.

The experience of being a foreigner in Japan is filled with these moments, especially when with other foreigners. The warring desires of behaving naturally and avoiding wider social awkwardness are difficult to reconcile.

Perhaps it’s different for the blond haired and blue eyed, who are pretty much doomed to always being stared at. I, on the other hand, can manage a certain measure of camouflage if desired. It’s hardly perfect, and any Japanese person paying attention can easily pick me out of a crowd, but it’s not about pretending to be Japanese. It’s about pretending to not be foreign.

The difference is a simple lack of common sense and basic courtesy. It’s the difference between getting a mild glance versus a long stare. And no matter how immune you may believe yourself to be from the opinions of others, those long stares add up.

It’s been both fascinating and troubling for me to observe how various ALTs who arrived with me last August have changed over the months. Many of them, who I have only seen maybe once a month, have become radically different in appearance and demeanor. The most common change, I hate to admit, is the gradual replacement of energy and enthusiasm with lethargy and hopelessness. Many of them are broken, frustrated, and eager to return home due to a variety of problems inside and outside of work.

At our last meeting, one of the presentations dealt with how to conduct your final lesson. The presenter stressed it as an opportunity to determine how you would be remembered, stating that “if you treat it like any other class, they’ll just forget you.”

One person in the second row muttered, “That’s fine by me.”

I’m not there yet, but I understand where he’s coming from. While some people become frustrated and lash out, it tends to end with a desire to sweep it all under the rug and leave quietly. Japan can be a very reactionary society, with active force being met with active force. Most of these dissatisfied ALTs find it easier to express themselves in a passive aggressive way which, in the end, is far more consistent with a Japanese mindset.

So at the end of this long, circuitous rambling, my point is that Japanese societal pressures result in more subdued and passive reactions. Blogging is in the opposite spectrum and not really consistent with that.

Yes, it’s ultimately a pretty lame excuse for why I vanished for two months, but it’s all I’ve got. Blah.

Also, the title is not a typo. I’m referencing the Dog’s Eye View song, not the Simon and Garfunkel one.

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Anime Boston 2008 Panel: Post Mortem

I wanted to write something about Anime Boston shortly after our panel, but the craziness of my work schedule seemed intent on postponing that. For posterity’s sake, I’ll do a quick recap now and put up some photos.

My preparations for our panel didn’t really begin until two days before the event. While Sean and Shawn were working on the PowerPoint, I decided to do a last-minute music video to accompany my part of the presentation. I figured that our audience would appreciate actual music and video clips more than ten minutes of my own random opinions. However, I had forgotten how long and arduous video editing can be. In a previous life, I was pretty handy with Final Cut Pro. I spent many nights at the MIT Media Lab cutting together interactive movies. But that was over five years ago, and it doesn’t seem as easy as I remember it. Also, I’m stuck with iMovie. Whatever speed increases my MacBook Pro delivers over my old G4 are canceled out by iMovie’s insipid usability. I won’t get into this, but the fact that it takes more steps to crossfade audio than it does with video is pretty dumb.

As a result of my endeavors, I spent most of our pre-Easter Saturday dinner hunched over my laptop. Around 3am I finally finished, and we got a chance to do a dry run of the presentation. By this time, we were resigned to the fact that we would get little or no sleep. The infamous 10-hour registration line was a scary thought, and we weren’t going to take any chances. We had to get there early since our panel was scheduled for noon.

Parking at the Hynes Convention Center was easy around 7:30am Sunday morning. There were already a small number of otaku faithful waiting. When the security guard let us in at eight, we marched upstairs to the registration room and found ourselves less than ten bodies from the head of the line. Piece of cake, right? Not so. We waited another inexplicable 45 minutes while the organizers trickled in, cleaned up, and made random excuses. And it’s not that they didn’t care–they really seemed to feel our pain–it’s just perplexing how slow the process had to be. Seriously, there’s no good reason that admitting each person should involve up to three different desks. Next year I might volunteer to help run registration instead of a fan panel, just to see if I can inject some efficiency into this clogged process.

As expected, there were lots of costumed people, but I wasn’t much in the mood for photography so I didn’t get any pictures of them. The group dressed as Avatar characters was our favorite, in particular Appa. We did manage to take in a few random showings in the early morning hours. The only one I really remember was Desert Punk, mostly because of its idiotic fascination with breasts (certain repetitive segments stick to your brain like 4chan memes). At around 10am, exhaustion got the better of us, so Irene and I dozed off on some benches in one of the long hallways. Fortunately, we woke up just before the panel and made it with enough time for a comfortable setup.

The presentation went very well. The audience was larger than we expected–around forty people. Sean started out with introductions and then focused on the structure and flow of the series. Shawn followed up with a character analysis of Spike Spiegel, and I closed with a brief discussion of the music. I didn’t know what to expect when I played the video; I didn’t know if viewers would be bored with my selection of clips. But in the end, I felt my efforts vindicated when I heard a few people quietly singing along to Rain, and later when someone exclaimed “best.. episode.. ever!” during a clip from Mushroom Samba.

The last thirty minutes were spent in open discussion with the audience. Big questions were tackled, like “Does Spike have romantic feelings for Faye and vice versa?” Many interesting theories were offered and absorbed, from the hidden significance of Ein to the possibility of Spike being Jewish. There was never a slow moment or shortage of questions. In the end, it felt like a melding of minds for Bebop scholars, with plenty of nostalgia to go around.

I’m grateful for such an enthusiastic audience. Just as I’m grateful to Sean for kicking my ass into doing this panel. It was definitely worth it.

In case you’re interested, here are the slides and the accompanying video.

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Transfers and Traces

In the Japanese educational system, it is customary for teachers and staff to be transferred to different schools within the prefecture at the beginning of every April. I am not sure what criterion is used to determine which teachers are transferred and, from what I have seen, most Japanese teachers aren’t sure either. The initial announcements are made one week prior to the 31st, and the final confirmation is given on the 31st. And though I could have asked earlier which teachers were leaving, I didn’t bother.

You see, some things can be understood without words.

When I looked around the office on Friday and finally realized that some desks were far cleaner than others, I understood without asking. True, it was a time for rest and reorganization, but some desks looked markedly different than others.

Some desks looked gutted. My own, I admit, was barren. I had cleaned it last Thursday, taking time to toss out all but the most essential, most useful of materials and documents. It was refreshing to do this, and it was as if I was reordering the past in my mind as I cleared the cobwebs out of my drawers.

This other cleaning was anything but therapeutic. It was erasure, a purging of memory and emotion. Already I found it difficult to remember exactly what my coworkers had placed on their desks. I couldn’t remember what photos and charms had once told me what little I knew of their private lives.

Tomorrow they will be gone. Fresh faces, unheard stories, and new memories will come and replace them. The lingering feeling of something lost might fade with time, but I know there will still be moments when I think of the wrong name, or imagine a different face.

When I first arrived many months ago, my desk was clean. Teaching materials were organized and essential documents were lying on my desk, along with a perfunctory note from my predecessor. Pens here, paper here, goodbye and good luck. I didn’t know him and I never would—at least that’s what I thought. But, in time, he became like an unvoiced character in a play, a person the audience comes to know through the traces they discover.

There were the notes he meant to leave behind, the polite ones which offered advice and aid. I learned how to fill out the order form for lunch delivery. I deciphered the impenetrable Japanese on various cleaning fluids thanks to him and came to understand which chemical was for what surface. He made living easier.

And then there were the notes he didn’t mean to leave behind. It was an accident, an unintentional disclosure at first. He left me a small pile of scratch paper, which he had made from extra copies of handouts and printed materials. One day I flipped over a paper instead of writing on the blank side.

I was thrust halfway into a letter he had written his parents. He was angry, defiant, and almost petulant in his words. He demanded understanding, freedom and approval. He was emotional, stumbling from one disconnected point to another. He didn’t know what he wanted, but he argued for it all the same.

I was immediately ashamed for reading it. Even so (or perhaps because of that), I could never forget it.

The second time was a note he wrote to himself, found as a bookmark in a frayed textbook. There was no anger here, only frustration and despair. Everything was wrong, nothing was right. He wanted to run away, but he had nowhere to go. He begged god for the strength to carry on, for the fortitude to steel his heart against the slow-burning hopelessness. I felt even more ashamed for reading this note, as it was far more personal. I was treading on this man’s sanctuary, his deepest thoughts. Maybe even his dreams.

Time wore on, but his traces kept surfacing. There are still collections of photographs on this very laptop. I am reluctant to look, but I can’t bring myself to delete them. From conversations here and there, I pieced together what relationships he built. Sometimes the stories were clear, other times it was merely a word or muttered phrase. Sometimes it was even less than that; it was amazing how much meaning I came to discern in a gesture or shift in tone.

I’ve seen only two pictures of his face, one from when he arrived and one from before he left. In the first, he’s wearing a collared shirt. His desk is a mess, but he doesn’t seem to mind. He doesn’t smile with his teeth, but it touches his eyes just enough to prove genuine. Those eyes, a deep blue, are a sharp contrast to his sandy blonde hair, which is cropped close at the bottom but a touch longer at the top. It all betrays his youth, as well as an earnest desire to impress.

In the second, his face seems longer and paler. The color has started to leave his skin and lips, and the wrinkles are more pronounced. His hair is tussled and uncombed, and his hairline looks to be receding. His smile is the same, but his eyes are different—no slight squint, only a stare that doesn’t match his mouth. My first thought was that he’s tired. He’s so very tired.

I’ve never met him in person and have never even heard his voice. I don’t know him, yet I feel like I know him intimately. I know it’s an illusion in many ways, but I can’t shake the image of this person that’s been constructed in my mind. It makes me wonder if he felt the same way about his predecessor. Were there enough jotted notes and forgotten letters to speak for him? Did people tell him stories between words like they told me?

When I read his writing, I felt a desire above all else to be heard. He wanted someone to hear him, to listen to him, to know him. On some level, I question whether it was an accident or an intentional oversight to leave these traces behind.

I can almost imagine his hand pausing, hesitating as it hovers over an old cathartic confession. Maybe he wants it to be found and read, thinking it could help by serving as a warning of what could happen if his successor isolates himself. Or maybe he’s just tired of not being heard.

Well, wherever you are C.C., I hear you. I hear you very well.

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More meta than the average book

It’s weak writing, unrefined and unrevised. I know that, and yet I still press on. I can feel the rawness of it, the stark honesty. The stream of consciousness is laid bare, and I can almost dip my hands in the flow and feel his emotion. I know his fear, I know his drive.

There have been others before him, men with ambitious dreams and plans for epics. Their stories fell short, unfinished, like so many grandiose visions of the past. Starting is hard, finishing is harder.

That fear is like my own. No, it is my own. It’s not even projection anymore, I know that I share the same tension, the paralyzing choking which seals my heart to my ribs and clogs my throat. The slight congestion in my nostrils becomes overwhelming, and I feel like I can’t breathe.
No, it’s worse than that. I can breathe in, but I cannot breathe out.

I am taking, I am absorbing. By the grace of god, you might even say I’m learning. But I am not giving back. The imagination grows stale, and the weight of the images presses down on my spine. I slouch and look downward, and the sky becomes a stranger.

I feel the gaps growing larger. Not in just my story, but every other. Before, when I was younger, I needed little details. I could fill in the holes without a touch of effort, and the weakest story became my own. I could close my eyes and see it all, whether I wanted to or not. It would consume me. It would demand expression, and I was a slave to the paper.

But now we’ve become strangers. We are old friends, once upon a time, who just barely recognize each other’s faces when passing in the dark. I still remember the other faces though, faces of people yet to be written, people whose stories have yet to be told.

So much has been written already. Perhaps my stories are not worth reading, and perhaps they offer nothing new. But they are mine, and no two stories are alike. Such silliness, such cowardice should not be suffered any further.

But will it?

I have these moments where I feel terrible for not writing anymore. It’s a shame that grows larger as time grows longer, and when I imagine the reunion the pain becomes unbearable. When I think of all that I have forgotten forever, knowing that there is no return and that it will never be the same, I shudder and flinch.

They say that the way to discover your true calling is to pretend you’re a millionaire, without a care or concern in the world. But that’s a damn lie, because I know I want to write, but I know it’ll hurt no matter how much time or money I have. It’ll always hurt because it’ll always be hard, always be painful, always be nearly impossible. It’s always just a little less than it should be, and I never have an excuse for why.

I’m near the end of King’s story. I have 224 pages remaining. I can’t imagine how agonizing it must have been to come this far. At first I was appalled by his audacity to place himself within the story. It seemed so arrogant, so insulting. But… I think I understand why he did it. It may be the only way he could do it, because it’s as much about him as it is about anything else.

It’s a story about a need, a compulsion, an inexplicable and unjustifiable desire to do one thing above all else. It’s as complicated and as simple as that.

I don’t know what answer he found, or what ending he wrote. Maybe I’ll change my tune 224 pages from now.

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Lazy… Spring? Days

And so, with the resolution of today’s closing ceremonies, the school year has finally ended. I’ll be spending the next few weeks in the office, twiddling my thumbs and trying to be productive. I’ve already started writing a list of things I can do during this time:

Finish reading a few novels (less than half of Dark Tower VII left to go!)
Finish Japanese lessons
Finish some tax forms
Prepare English conversation class plans more than a day in advance
Write more entries in this blog
Write the great American novel
Look into various graduate programs and see if anything interests me
Look into various jobs and careers, seeing if anything seems worthwhile

Of course, I doubt that I’ll be nearly as productive as I can be. But I’m not one to let logic, reason and past precedent get in the way of optimism.

So I’ve long since given up on fantasy basketball, as I never really had a chance of remaining informed with my much busier work schedule. However, March Madness only really requires that you fill out a bracket. I didn’t put too much thought into it, but I managed to throw one together a few hours before the deadline for my Facebook competition with friends. I’m in serious trouble though, as six of my Sweet Sixteen picks were wrong. I may yet survive though, as Duke was the only team I got wrong which I had pegged to go further.

And for you unimaginative cowards who picked UCLA to win it all, I’ll have you know that I have them losing to Texas in the final four. If I’m right, I’m a genius. If I’m wrong, I’m simply an alumnus with an indomitable school spirit. Heck, this plan alone makes me a genius!

One more vidja game review: Apollo Justice, Ace Attorney (DS)

This is the fourth game in the Ace Attorney series of adventure games for the DS. A hilarious, well written (and translated) script allows the player to immerse themselves in the not-so-naturally-funny world of criminal law. Gameplay is identical to past games, with courtroom chapters interspersed with investigation chapters. The methods are the same as well, with evidence collection and contradiction hunting as familiar as it is often frustrating. Trust me—you really don’t know why the dead guy was pulling a noodle stand through the park in the middle of the night.

New additions to the series include forensic mini games, which were originally introduced in the bonus chapter of the first game’s DS remake. The system is much more fleshed out in this game, though I do sometimes feel as though it’s more gimmicky than necessary. I really like the perception system, however, and found it to be an excellent successor to the previous games’ methods of interrogation. Carefully observing and catching a person’s tells is far more plausible to me than a magical rock which lets you ‘break the locks’ on a person’s secrets. Realism aside, it was a much more natural process for me to uncover those subtle tells as well.

The story remains the strength of the game. Unraveling the mysteries of how each case and character is connected is satisfying as always, and this game lays the foundation for the next generation of games in the series. However, because the game is so linear, there is little replay value—this is also the case with the previous games, and is simple the nature of the game, as is the case with countless books and movies.

Never the less, it’s an easy recommendation for me to make. If you enjoyed the previous games (David, I’m looking at you), then you will almost certainly enjoy this one. Playtime is probably ten to twelve hours, if not more. That figure is highly dependant on your reading speed, of course, and how long it takes you to determine the right course of action in the courtroom.

And while this post is certainly long enough, I thought I’d use this as an opportunity to comment on a related subject.

The court system portrayed in the Ace Attorney games may seem unrealistic, but it is in fact very closely based on the Japanese criminal justice system. While there are plans to reinstitute trial by jury, Japanese criminal courts have not used juries since 1943. It is, in fact, judges who determine guilt or innocence. The conviction rate is abnormally high; 99.9% is often quoted, though I have not personally confirmed it with a source.

What’s more, it’s legally permissible for suspects to be detained for up to 23 days without being charged. During this period, their freedoms are extremely limited. The wikipedia entry on Daiyo Kangoku (代用監獄) is fairly detailed on this, and it explains the legal loopholes which allow police and prosecutors to do this with ease.

Sadly, the most unrealistic aspect of the Ace Attorney games’ portrayal of the justice system is arguably the fact that the defense attorney is even attempting to prove their client is innocent. Because defense attorneys often recommend that their client confess, the most spirited arguments come during sentencing, rather than the actual trial.

It’s a disturbing situation, one which is little discussed outside of Japan and law circles. And given Japanese police’s propensity for attributing crime to foreigners, it’s one you might want to keep in mind in case I disappear without a trace for, say… 23 days. Though I’d like to believe I won’t be so unlucky…

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Dead Man Walking

I’m not dead, but I feel like it.

It’s been a long several weeks. Last week in particular was rough, as I had to visit elementary schools every day. Now, I don’t know how many of you can appreciate what I’m about to say, but it’s the god’s honest truth.

Little kids are life sucking vampires that will drain you of every ounce of energy you possess and leave you a withered, empty husk.

Now don’t get me wrong, I love the little punks. It’s great fun teaching them… except when, well, they’re punks, but still. Kids are kids, so certain things are to be expected. Constant, endless movement? Check. Deafening shrieking at the drop of a hat? Check. Inexplicable odors? Check. My classes running long and only having a minute of rest at best in between? Check.

Frankly, I think it’s a miracle I’m still alive. I don’t think I’ve ever been that exhausted before in my life. On the other hand, I don’t think I’ve ever had that much fun working before in my life either, so it balances out.

I also still have this English conversation thing going on, though that’s fun for an entirely different reason. Elementary school kids are great fun because of the silly things that they do. Adults, understandably, provide a more mature form of humor.

During last week’s intermediate class, we were conducting a short debate activity. The students were paired up and asked to discuss an issue, with each person assigned to support one particular side. The goal was to promote discussion, as well as teach certain phrases which might be useful during a real discussion or debate.

One of the topics in question was, “Who has more power in Japan: men or women?” The ones arguing for men were pretty straightforward, but the arguments supporting women were… interesting, I thought. See for yourself:

  • Women are more powerful because men give all their money to their wives.
  • Women are more powerful because the Japanese women’s volleyball team won at the Olympics (???)
  • Women are more powerful because they can cry and make their husbands do what they want.
  • Women are more powerful because they outlive their husbands.
  • Women are more powerful because if their husband dies, they can live much longer. When wives die, the widowed husband dies much sooner (apparently there are statistics supporting this, but I’m reluctant to confirm).
  • Women are more powerful because the Japanese people were born from the tears of the Sun Goddess, not the Sun God. (again, ???)
  • Women are more powerful because they can divorce their husbands after they retire and take half their pension (apparently this has happened enough that there’s actually a word for this kind of wife, though I forgot it. Again, I am reluctant to confirm).
  • Yes, these are my students.

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    Anime Boston 2008 Panel: Accepted!

    We’re in. Sean got an email from an Anime Boston coordinator letting us know that our Cowboy Bebop panel has been accepted. Our time slot is Sunday, March 23 at noon. Yes, that’s right–no more worrying that your preregistration fees were spent in vain. The best. panel. ever. will happen after all. :P

    But joking aside, we have our work cut out for us. There’s a lot of preparation to do. Irene, Raam and I have been steadily reviewing the series over the past month. We still have a few more episodes to watch, and then I’ll be sorting through my pile of notes trying to form some kind of presentation. I’ve got about eight minutes to devote to the music and artwork of the series. Given the amount of material, the most challenging part will be deciding what not to talk about.

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    New View, New Pictures

    February may be the shortest month, but it felt longer than any in recent memory. My two big events last week were the Digital Signage Expo and the culmination of our office move. I spent three days in Las Vegas for the trade show, and then we returned to Cambridge to finish setting up our new space. It’s hard to shift gears that quickly, but I think I’ve gotten used to it by now. Irene’s been a big help, especially when I’m trying to pack at the eleventh hour and can’t find my toothbrush. This time I made sure to send her flowers while I was away.

    Nikon D40The view from our new engineering room is excellent even though it’s below our previous floor. I took my new camera, a Nikon D40, to the office to snap a few shots out the window. You can see the Prudential building, the great dome of MIT, and many other Boston and Cambridge landmarks from my desk. It’s a great change from the windowless corner I was using upstairs.

    I love having a nice camera at my disposal. We lost our previous camera a few months ago, so a replacement has been long overdue. This is our first digital SLR, and already I wonder how I ever got along without one. Compared to our previous camera, an old Fujifilm FinePix, using the Nikon is like switching from dial-up to broadband.

    One thing that really surprised me is its size. The body is very compact, and it fits perfectly in one hand or two. You can check out some test photos below (resized and cropped for web consumption). Irene and I still have a bit to learn about using this type of camera, but we seem to be off to a good start.

    There are a number of good tutorials and reference articles for this camera on the web. In case you’re a recent buyer of a Nikon D40 or just in the market for one, here’s the best guide I’ve found so far: http://www.kenrockwell.com/nikon/d40/users-guide/d40-users-guide.pdf

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    Moving Offices and Other Excuses

    Don’t haze me, bro! :P It’s like I’m joining a digital fraternity or something. As a new pledge of the blogosphere, I know I’m not meeting my quota, but I’ve been really busy lately. I would convert to a 28-hour day, but then I’ll only have 6 per week and Irene would kill me for cutting into the weekend.

    Here are 10 Reasons Why I’m Too Busy to Blog:

    1. Moving offices at Aerva. Not addresses–we’re staying in the same building–but we’re relocating to a larger space. The logistics of the move are complicated, especially because we’re heavily involved in other concurrent projects, such as…
    2. Preparing for the Digital Signage Expo. This is our big show of the quarter. We’re assembling cool schedules and new interactive applications, a process that involves me and a number of our other engineers. It’s fun for me to work on content because I don’t get to pretend to be a designer very often. 8)
    3. Fixing my Mac. Dealing with random software crashes is much less fun. It’s not excessive (yet), but since I switched to Mac last April, I’ve become a bit spoiled. I’ve gotten used to the stability of OS X applications, so when QuickTime, iTunes, Flash and a few others started to “unexpectedly quit” often, I was offended. I take care of my open source and development tools personally, but I expect Apple and Adobe to just make their stuff work.
    4. Valentine’s Day. Irene and I have a hard time thinking up new gift ideas. She spent some time in the Mac Store trying to find something, but decided that a gift card would be most appropriate (she’s right, I have to go in anyway because my laptop’s burner is on the fritz). I spent forever trying to find decent, affordable Celtics tickets, but in the end, the chance to have the right to buy them was the best I could do.
    5. Post-Patriots loss illness. Speaking of sports, I’m still trying to forget about the Super Bowl. I’m not saying the game made me physically sick. It’s just that I had an awful head cold that was in full effect by half-time. I didn’t get over it until Wednesday, which is also…
    6. Cowboy Bebop night. As mentioned in a previous post, we’re hoping to do a panel on this particular show at the upcoming Anime Boston. Side-note: I just realized I love everything Shinichirō Watanabe has done.
    7. Bleach, every night. On evenings when I’m not writing code or hanging out with Irene, I’m usually watching Bleach. Back in December, I got tired of waiting for Cartoon Network to start showing it again, so I’ve been marathoning episodes off bleachstream.com.
    8. Team Fortress 2. Raf seems to get me into things that eat a lot of spare time. He introduced me to both Bleach and Team Fortress 2, which has all but replaced Unreal Tournament for me. As of yesterday, I had clocked over 20 hours as an Engineer (I like building turrets).
    9. Music? I try to sit down with my instruments a little each week. So far this year, it’s been more of a nagging thought than a hobby, but I need to get back into it. Maybe it’ll become more regular when Mike gets back from Japan, since we tend to be more productive when jamming together.
    10. Sleep? Is four hours a night healthy?
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    Hey, some video game reviews!

    Hey, David. Yeah, you. Write more, I’m not a one-man army (though I play one in video games all the time).

    Speaking of which, I haven’t talked about video games in a while. So here goes!

    —–

    PC - Half-Life 2: Episode 2 - Just beat this last Tuesday night. It was a bit of a chore, as my laptop is ill-suited to gaming and likes to overheat, crashing on me at very inconvenient times. For example, it crashed in the middle of the ending sequence which, in case you were wondering, is a really bad time.

    Anyways, the pacing of Episode 2 seemed much more staggered, as though the game was divided into set challenges. Granted, there is travel in between these challenges, as well as more traditional levels, but the unique nature of these special sections sets them apart. Also, the new achievement system added to Steam often ties into these sections, further emphasizing them as the meat of the game.

    The upside of this is that these particular fights are incredibly entertaining and replayable. The downside, though, is that this particular chapter of Half-Life feels much more like a game than a story. It sacrifices immersion a tad, but that degree may vary from person to person.

    Still, it’s a minor quibble at worst, so I’ll not go against the vast majority. Awesome game, go play it! It should take a healthy amount of time, especially if you feel tempted to explore more and chase after achievements a little on your first time through. I’ve seen a six hour figure quoted, but I think I spent at least eight or nine. And no, that’s not factoring in all the time I spent rebooting my computer.

    Be prepared for frustration when hunters destroy your sticky bombs all the damn time. You’ll know what I mean when the time comes.

    —–

    DS - Dementium: The Ward - Have you seen this, have you heard about this? I don’t follow much US gaming news these days other than Penny Arcade, so I tend to only know what I see on the shelf of the local GEO in Japan. I stumbled on this game by chance when I was back in the US, though I only recently beat it last week.

    As the title suggests, this game is about freakiness and craziness. It’s designed to be scary, and can be quite successful when played in a pitch black room. Headphones might help too, though the speakers did the job wonderfully, as the sound effects are quite good regardless.

    Dementium is a game where you can’t help but focus on the design though, since the game is frustratingly light on plot. There’s a fine line to tread between dangling occasional hints and simply refusing to write more flavor text. By the end you might not even care, though you’ll probably be a bit disappointed no matter what.

    The extremely, and I mean extremely repetitive level design will not help either. While logic dictates that buildings tend to have the same floor plans for multiple levels, that’s no reason to actually make it so in a videogame. It even becomes easy to guess which doors will be locked and unlocked after a while, as even that falls into a predictable pattern.

    So that’s the bad. Oh, and this is another game where you have to wield the flashlight separately, a la Doom 3. And you have to restart at the beginning of chapters when you die, which can be especially excruciating when it’s a long one. And there’s a part where you fight some of the old bosses again, further making me wonder how rushed development was.

    But seriously, that aside, the game is actually not that bad. The graphics are impressive for a DS first-person game, the controls are quite smooth, and the enemies provide a decent variety of challenges. I personally think a certain melee weapon is broken, as it completely eliminates the challenge of ammo conservation and reduces the suspense for the user (you’re supposed to want to run away from scary monsters, not charge in!), but that’s still at the discretion of each person.

    All in all, I consider it a good start for horror on the DS. It’s not long and should provide about three to five hours worth of gameplay. It’s completely linear, though, and I don’t think the combat alone provides enough incentive for replay. It’s probably worth a playthrough if you can find it cheap, or if you really want a horror fix. But we can do so much better.

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